Video · 2:34

Stop chasing who's coming

Automatically, by hand, or both: parents who haven't answered get an email with In / Out / Maybe, and one tap answers — no account, no login. The same rules either way.

Help › Stop chasing who's coming

▶ 2:34Can you make it?Real screens, sample data. Nothing here is live.

Step by step

The same flow as the video, in writing. Tap a screenshot to see it full size.

  1. Find the switch

    Team → Settings → Availability reminders. Only a team admin can change it, and it's off until you turn it on — a team that never asked doesn't start getting chased.

    The team's Settings list with the Availability reminders row
  2. Turn it on

    Chase missing answers emails parents 48 hours and 24 hours before each event. A Sent as row appears underneath.

    The Availability reminders card with the switch on and a Sent as row
  3. Choose who it's sent as

    The team creator by default, or any admin or coach. The email carries that person's name and replies go to them, so a parent who answers "we're away that week" reaches a real person.

    The Sent as sheet with a coach selected
  4. Or remind by hand

    On any upcoming event, admins and coaches see Remind beside the no-reply count. It works whether or not the automatic switch is on. Under it, a line shows what's gone out already.

    The event page's Attendance counts with a Remind button beside 3 no reply
  5. The Remind sheet

    It opens on where things stand: which parents haven't answered, each ticked and ready. Untick anyone, add a subject if you don't want the default, and a note — ice time moved, bring the white jersey.

    The Remind sheet listing three unanswered parents with a note typed in
  6. Sent as you

    The button says how many it goes to. A manual reminder is sent as the person who pressed Send, and replies come back to them. The event page then shows Reminded 3 · 0 answered · last today.

    The Remind sheet's done state: Sent to 3 parents
  7. Once a day, at most

    Open Remind again the same day and it tells you why there's nobody to send to: one reminder per parent per day, so nobody gets nagged. The next one can go tomorrow, and today's links keep working.

    The Remind sheet reading Everyone was reminded today, with Sent today pills
  8. The 48-hour email

    Only parents who haven't answered get it. The game, the time, the rink, and In / Out / Maybe for each of their kids on the team. The buttons open the answer page; the tap there is the answer, so a mail scanner that follows links can never answer for a parent.

    The 48-hour reminder email on a phone, with In, Out and Maybe buttons
  9. The 24-hour email

    Still nothing the day before? One more, and that's it — never more than one email a day per event.

    The 24-hour reminder email, marked as the last reminder
  10. A manual reminder's email

    Same buttons, but it reads as a note from the coach: their name, their subject if they set one, and their note quoted in the body. Reply reaches them directly.

    A manually sent reminder email with the coach's note quoted above the buttons
  11. No account? One tap

    Most parents we chase have no PuckFinder account, and they don't need one. The link is the key: the page shows only their kids, with the button from the email highlighted. Tap to confirm.

    The answer page for a parent with no account, In highlighted
  12. Answered

    A line confirms it, and the answer can be changed any time before the game from the same link. Only now does the page mention the free app.

    The answer page after tapping In: Arjun is in, then the app card
  13. TeamSnap teams

    On a team synced from TeamSnap the answer is written to TeamSnap first, exactly as the app does for a signed-in parent, then kept here. The confirmation says Updated in TeamSnap too.

    An answer on a TeamSnap-synced team, confirmed as updated in TeamSnap too
  14. After the start time

    A link only works before the event starts. After that it says so — nothing to answer.

    The answer page for an event that has already started
  15. Cancelled

    If the event is cancelled the link says so, and a new link comes if it's rescheduled.

    The answer page for a cancelled game

The rules, in one place

They are the same whether a reminder was automatic or sent by hand.

  • Who: only parents who haven't answered for that event. Answer in the app, on TeamSnap, or from a link, and the reminders stop.
  • Automatic: 48 hours before the event, and once more at 24 hours if there's still no answer.
  • Manual: whenever an admin or coach taps Remind on an event, for the parents they tick.
  • How often: one email per parent per day for an event, counting both kinds — a kid with two parents on the roster counts as two. If the automatic one went out this morning, a manual one waits until tomorrow, and the sheet says so.
  • From whom: automatic emails carry the Sent-as person's name (or the team creator's); a manual one carries the name of whoever pressed Send. Replies go to that person.
  • TeamSnap teams: an answer from a link is written to TeamSnap first, then kept here.
  • What the link shows: the event and that parent's kids on the team. Nothing else about the team — no roster, no chat, no other families.
  • A wrong address: the page ends with "Sent to … · Not you? Just close this page." Nothing happens unless someone taps an answer.
Turning the switch off stops future emails immediately. Links already sent keep working until the event starts, so a parent who opens an old email can still answer.

Stuck?

Email john@puckfinder.app — a real person, usually the same day.

Can't find it? Email john@puckfinder.app. · This help centre is unlisted while we build it out — the link is safe to forward.